➤ creation of a rig and character 3D animation;

➤ compliance with the established style of the project;

➤ interaction with the art team and game designers.


Requirements for candidates:

✔ work experience in game or animation projects as an animator and rigger;

✔ excellent knowledge of Autodesk Maya or 3Ds Max;

✔ understanding and application of basic principles of animation;

✔ a plus will be the experience of 3D modeling, knowledge of anatomy;

✔ mandatory portfolio availability.

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