➤ modeling of objects and characters according to the provided hardware and creation of UV  scan;

➤ compliance with the established style of the project;

➤ interaction with the art team and game designers.


Requirements for candidates:

✔ work experience in game or animation projects as a 3D modeller;

✔ excellent knowledge of Autodesk Maya;

✔ confident skills of modeling, sculpting (lowpoly, highpoly), UV scanning and texturing;

✔ art education and / or the ability to draw by hand is a significant advantage;

✔ when demonstrating 3D models in the portfolio, it is necessary to show the grid and UV scan. The portfolio must provide information: what software was used, plugins or ready-made third-party references.

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