➤ Development of a feature document concept
➤ Full control of its production cycle
➤ Determination of priority tasks and planning of their development several versions ahead


✔ Experience of working as a game designer in a casual direction for at least 1 year
✔ Good knowledge and understanding of the F2P gaming market
✔ Availability of published, commercially successful game projects in the portfolio
✔ Ability to clearly formulate and express one’s thoughts
✔ Ability to set goals and focus on work results
✔ The ability to understand new non-standard tasks

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