TASKS:
➤Texturing of 3D-models of characters and game objects according to technical and artistic requirements
➤ Creating optimal UV scanning in Maya / 3Ds Max
REQUIREMENTS FOR CANDIDATES:
✔ Art education and / or the ability to draw by hand
✔ Skill to work with a graphics tablet
✔ Understanding of UV mapping technology
✔ Skills in Adobe Photoshop and any of the following programs: Blender, ZBrush, Maya, Substance Painter
✔ The presence of a portfolio is mandatory (an additional advantage will be a portfolio in a cartoon style)
✔ Desire and ability to learn quickly is welcome