TEXTURE ARTIST

TASKS:

➤Texturing of 3D-models of characters and game objects according to technical and artistic requirements
➤ Creating optimal UV scanning in Maya / 3Ds Max

REQUIREMENTS FOR CANDIDATES:

✔ Art education and / or the ability to draw by hand

✔ Skill to work with a graphics tablet

✔ Understanding of UV mapping technology

✔ Skills in Adobe Photoshop and any of the following programs: Blender, ZBrush, Maya, Substance Painter

✔ The presence of a portfolio is mandatory (an additional advantage will be a portfolio in a cartoon style)

✔ Desire and ability to learn quickly is welcome





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