Tasks:
➤ development and design of game interfaces;
➤ drawing of interface elements: frames, event windows, progress bars, icons, buttons and other;
➤ creation of concepts of game interfaces for prototypes.
Requirements for candidates:
confident knowledge of Adobe Photoshop at a professional level;
knowledge of the basics of color science and composition;
freehand drawing on a graphics tablet;
good understanding of usability;
experience in creating 2D graphics for interfaces in the gaming industry;
a portfolio with examples of UI work in casual style is mandatory.