Key Tasks:
• Development, visualization, and stylization of in-game and interface effects;
• Integration of effects into the game;
Requirements for candidates:
• 3 years of experience as a VFX Artist;
• Experience in developing effects in game engines (Unity / Unreal, etc.);
• Understanding of the principles of animation, dynamics, color and other visual aspects of VFX;
• Proficient knowledge of Adobe Photoshop, After Effects;
• Portfolio with effects for games (preferably effects for mobile games);
Will be a plus:
• Deep understanding of the technical part of game effects (atlases, batters, effects mechanics);
• Familiarity with shaders for effects and ability to create them (experience in programming is desirable);
• Low-poly modeling skills for VFX;
• Knowledge of Spine.