Tasks:
➤ Development, visualization, and stylization of in-game and interface effects;
➤ Integration of effects into the game;
Requirements for candidates:
3 years of experience as a VFX Artist;
Experience in developing effects in game engines (Unity / Unreal, etc.);
Understanding of the principles of animation, dynamics, color and other visual aspects of VFX;
Proficient knowledge of Adobe Photoshop, After Effects;
Portfolio with effects for games (preferably effects for mobile games);
Will be a plus:
Deep understanding of the technical part of game effects (atlases, batters, effects mechanics);
Familiarity with shaders for effects and ability to create them (experience in programming is desirable);
Low-poly modeling skills for VFX;
Knowledge of Spine.