➤ development and visualization of in-game effects and graphic content for effects;

➤ development of models and references of visual effects;

➤ integration into the game of created effects optimized for mobile devices;

➤ participation in the design and development of an internal effects editor and other tools;

➤ interaction with the art team and game designers.


Requirements for candidates:

✔ work experience as a VFX Artist, Technical Artist, Motion Designer or 2D Animator from 1 year;

✔ confident user of Adobe After Effects and Adobe Photoshop. The advantage will be knowledge of Adobe Animate (Flash), Spine;

✔ developed sense of dynamics, composition, shape, lighting and colors;

✔ understanding the principles of classical animation;

✔ an additional advantage will be the experience of developing visual effects on other game engines (Unity / Unreal Engine / Cry Engine, etc.);

✔ mandatory portfolio availability.

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